

The team also considered that with the advancements in technologies, they were able to add more destruction mechanics, which are of larger scale, to the game.

Environmental destruction is expanded in Just Cause 3, as Avalanche considered it a key element in creating a cinematic experience and a mechanic to give players more freedom. The size of the game's world is similar to that of Just Cause 2, but Avalanche promised that the content featured in the world would be "denser" than its predecessor. In order to portray a world under dictatorship, the developers of the game established a color scheme composed of mainly grey, yellow, and red, to convey a sense of oppression.

It was released worldwide in December 2015, for Microsoft Windows, PlayStation 4 and Xbox One. Announced on November 11, 2014, it is the third game in the Just Cause series and the sequel to 2010's Just Cause 2. Avalanche Studios considered such areas "an untapped resource" which no other developer had worked on before. Just Cause 3 is a 2015 action-adventure game developed by Avalanche Studios and published by Square Enix. The environment of the game is inspired by the landscape of Monaco and the southern Mediterranean area. When designing the game's world, the studio collected photo books of the Mediterranean area and sent a team to several Mediterranean islands to get a better glimpse of the area.
