

If a missile is launched at you from your front (90' cone) while you’re flying over ~50kmh, no protection applies. Dropped flares deflect incoming missiles into the ground, single flare drop lasts for 3 seconds, burst for around 9 seconds. Having trouble finding servers? Try our new online server list here. For a detailed changelog please see below.

Please note it can take up to 24hours for this to happen. Since this Gamemode is currently entered in the Gametype Competition, Contributions of decent size will be rewarded with appropriate Percentages of the winnings ( if any ) from the competition.Starting today, we’re pushing our latest King of the Hill patch to all official servers. Pull Requests will be accepted if they are within "sane" coding standards

Maps also configure their gamemode to their needs, which can be configured in the map.lua file in the map resource. The Gamemode can be configured in the "a" file in the Resource Root Directory. Winner is the Team that can keep a large amount of their team inside their zone until they have reached 100 Points. This gamemode is 2 years old and most likely broken, unless you have experience in programming, this gamemode will most likely not work at all, if you are experienced in programming, please create a fork and push your fixes there, people will appreciate it! FiveM-KOTHįiveM Koth is a Team vs Team vs Team ( that's 3 teams! ) Gamemode based on Arma 3's Famous King of the Hill Gamemode, the main objective of the gamemode is to bring as many of your teammates into the zone while removing as many enemy players from it as possible.
